An idle esports team manager. You scout and sign agents, train them, set tactics, and your squad plays animated tactical bomb-defusal matches around the clock — including while the app is closed. Check in, collect, upgrade, climb.
Name your club, meet your starting five, and let the first fixtures play. Then: claim the daily reward, spend your early cash on Aim and Reflex upgrades, and sign in (Manager → Account) so your team joins the world ranking, your squad is backed up, and you can hit the World Boss.
Yes. Strike-Command is free on the App Store for iPhone and iPad, and on Google Play for Android. Both versions play in the same world: the same rankings, clans, chat, World Boss and events.
Each store reviews updates separately, so a new version can reach one store a day or two before the other. Update when the game prompts you; some online features need the current version.
Yes — the whole core game runs offline. Online features (world ranking, ranked, the World Boss, events, chat, clans, the mailbox and cloud backup) need a connection. So do the modes that are played live on our servers: SHOWDOWN, EXFIL, OUTBREAK, CLUTCH and Deathmatch. Progress made offline syncs when you're back.
Eleven: English, German, Spanish, French, Indonesian, Japanese, Korean, Polish, Portuguese (Brazil), Russian and Turkish.
New in 1.3.72, and in beta: on Android now, iOS soon. EXFIL is a real-time zombie extraction mode you play with your own hands. Take one agent and your K9 into Sector 7, search for loot, survive the dead and reach an exit: what you carry is yours only once you extract. You need to be signed in, and it runs live on our servers, so it needs a connection.
Sector 7 has four linked zones, each tougher and richer than the last: the Outskirts, Blackwater Harbor (from EXFIL level 5), Midtown Ruins (from level 10) and the Quarantine Sector (from level 15). Everyone shares one 48-minute day with night, weather and the odd Blood Moon; there are bosses, vehicles, traders, safehouses where you can heal, repair and rest a raid for up to 24 hours, and a hideout to build up between raids. Your dog can come along, and dogs are never hurt.
You choose a PvE or a PvP world before you drop. In PvE only the dead can hurt you: die and you lose what you found that run, and your loadout comes home damaged. PvP adds other survivors and pays better loot, but die there and you lose what you found and the loadout you brought; it drops where you fall, for anyone to take. Items lost in a PvP world are not given back.
Two things are always safe: your 2-slot secure pocket comes home on every death, and nothing you bought (agents, dogs, skins, gems) ever enters a raid. Rather risk nothing? Turn on the FREE STARTER KIT for a basic kit with none of your own gear at stake.
Clan members can raid together in squads of up to 3 clanmates, with their own SQUAD chat. The SECTOR 7 EXCHANGE (from EXFIL level 10) is the player market: you list loot you found in runs and trade it for salvage, EXFIL's in-game currency. It is salvage only: gems and real money are never part of it. The Sector Pass is EXFIL's season pass, 40 tiers with a free and a premium reward on each (premium rewards are cosmetic); its first season starts on November 2.
EXFIL is in beta, so things will change as we fix and tune it. Found a bug? Mailbox → SUPPORT tab → CONTACT SUPPORT.
Real-time PvP: you control an agent yourself in 1v1, 2v2, 3v3 or 5v5 bomb-defusal matches, first to 5 rounds (first to 3 if someone in the match is on an older app). Queue alone or team up with up to 4 clanmates or friends. Quick chat is preset callouts only, and MY REPLAYS keeps your last 10 matches for 7 days. If nobody turns up, GHOSTS (marked 👻) fill the empty seats: bots wearing real players' names and favourite guns, never live players. Turn MY GHOST off if you'd rather your name wasn't used. SHOWDOWN needs a sign-in and a connection.
Quick Match and challenges are rated. Seasons run for a calendar month: place with 10 rated matches, and your final tier (Recruit, Contender, Veteran, Elite, Master or Legend) pays 50 to 1,000 gems by mail. ROOMS let you set up your own match: public or private with a 6-character code, any mode, a map and bot difficulty; bots take empty seats, up to 20 can spectate, and room matches are unrated.
Sign up solo between Thursday 00:00 and Saturday 17:45 UTC; the cup starts Saturday at 18:00 UTC. Players are split into teams of 3 balanced by season rating and play a single-elimination bracket. Champions win 300 gems each and the Cup Champion badge, runners-up 150 and semifinalists 50. Ghosts fill empty seats, and with fewer than 4 real players the week is an exhibition with no prizes.
Three more modes in ACTIVITY. OUTBREAK: your squad holds the line against waves of zombies. CLUTCH: you are the last agent alive, so take control and win the round yourself. Deathmatch: free-for-all frags with your own duelist, plus 5v5 fights you can watch and a weekly league. All three need a sign-in and a connection.
The league, transfers, scouting, the shop, clans, ranked and the World Boss are open from day one. A new account then unlocks the extra modes over its first days played: Deathmatch on day 2, OUTBREAK and CLUTCH on day 3 and SHOWDOWN on day 4. Your first league promotion opens them all at once. EXFIL isn't on that schedule: sign in on version 1.3.72 or later. The cups open with your league: the Street Cup from Gold Nova, the Country Cup from Master Guardian and the Champions Cup from Legendary Eagle.
One free account for every Chaotic Game Studios game. Create it with username + email (two-factor supported), or link your Google/Apple sign-in to it. It works on both Android and iPhone, and your squad is saved to the cloud under it. Manage it anytime at account.chaoticgamestudios.com.
No — Play Offline keeps everything on your device. An account adds cloud backup, the world ranking, ranked, the World Boss, SHOWDOWN, EXFIL, chat, clans and cross-device play. You can sign in later without losing progress.
Manager → Account. On Android you can sign in with Google, on iPhone with Apple, and on either one with a CGS ID. Google and Apple sign-in each work on their own platform only; a CGS ID is the one that works everywhere.
Sign in on the new device with the same account (CGS ID, Google, or Apple). Your latest cloud backup is offered on startup. Switching between Android and iPhone? Link a CGS ID on the old phone first (Manager → Account), then sign in with that CGS ID on the new one. If you ever see a backup you didn't expect, read the timestamps before confirming — restoring overwrites local progress, and uploading overwrites the cloud copy.
To your MAILBOX (the envelope in the top bar). World Boss rewards, ranked season rewards, clan ranking prizes, event prizes and support replies all arrive there as letters. Open a letter and claim what it carries. An update letter has an UPDATE NOW button that opens your app store, and any reward in it can be claimed once you are on that version.
In the game: tap your avatar → SETTINGS → DANGER ZONE → DELETE ACCOUNT (the button shows while you are signed in with Google, Apple or a CGS ID). After you confirm, you have 7 days to change your mind: nothing is erased until then, and signing in again and tapping KEEP MY ACCOUNT cancels it. After 7 days your account and its data on our servers are erased; you can choose to delete your CGS ID at the same time. Deleting your account does not cancel a Field Kit subscription; cancel that in your store settings.
Can't get into the game? Email support@strikecommand.chaoticgamestudios.com from the address on your account (or tell us your team name and sign-in method) and ask for deletion; email requests are completed within 30 days. To wipe just your progress and start over, use RESET GAME in the same DANGER ZONE, which also deletes your cloud backup (a safety copy is kept for 7 days in case the reset was a mistake).
The world fills with simulated teams so every season is always full and always moving — over 120,000 of them grow daily. As more real managers join, more of your opponents are real. When you're online, seasons now seed snapshot copies of real players' teams near your power; offline or short-handed, generated rivals fill the gaps seamlessly.
That rival is a real manager's team (a snapshot copy — your result never affects their record). Generated rivals don't have the dot.
Rival teams always draw close to your current power (roughly 0.92–1.10x, hard-capped), and in-season growth can never push an opponent past 1.2x you. Most fixtures should land in a 40–65% win-chance band — winnable but earned. If your season feels broken outside that, tell us from your mailbox: SUPPORT tab → CONTACT SUPPORT; include your power and league.
Your HOME league matches play on six original maps: Crossfire, Dustfall, Sandspire, Dustworks, Midtown (a subway station with a train your agents can walk through) and Frostline (an arctic research station round a snowy courtyard). Ranked, the Gauntlet, LIVE H2H and the Champions Cup series use all six too (on an app version older than 1.3.51 they stay on Crossfire, Dustfall and Sandspire until you update).
A league match is first to 9 rounds, and since update 1.3.51 a new result lands about every 6 minutes.
Seasons run on a fixed schedule with promotion and relegation between leagues (Silver up through the top tiers). Your fixtures play out automatically; your job is the squad, the upgrades, and the calls. Finish high, move up.
78 lifetime goals in 13 groups, from frags and wins to the World Boss, ranked, clans, gear and agents, K9s and events, daily streaks, Deathmatch, the Arsenal and fans. Tap your avatar and open ACHIEVEMENTS: every card says what earns it, shows your progress and pays gems once (2,685 in all). Six of them are Deathmatch goals that appear once Deathmatch is open for you. Your achievement badge grows as you earn them: Bronze at 15, Silver at 30, Gold at 45 and Platinum for all of them.
Skins for each agent's primary, pistol, knife and gloves, in five rarities: Standard, Elite, Prestige, Legendary and Mythic. Each skin adds a small amount of its agent's team power (never income), from 1% up to 5% at level 5, capped at +22.5% per agent. The SUPPLY CASE opens for Operation tokens won from OPERATION stages; featured cases cost 120 gems, guarantee a Legendary within 15 opens and a Mythic within 60, and rotate on a schedule. Level skins up with dust from skins you dismantle. EXFIL adds a Quarantine collection you craft at its Arsenal Bench.
A dog that runs beside your five. Open the K9 panel on MY TEAM and field one K9; it never takes an agent's place. Each dog has a role (Tracker, Bomb, Detection, Apprehension or Guardian) that boosts two of your team's training lines, adds a little team power, and counts in ranked too. Every signed-in manager gets a free starter pup, Scrap.
From the KENNEL CRATE, for 2 golden keys or 80 gems. Twelve breeds run from Common to Ancient (Rocket the Springer Spaniel and Brick the Boxer joined the Commons in 1.3.50), and the crate guarantees an Epic or better within 10 crates and a Legendary or better within 40. A dog you already own fuses for a ★ star instead.
Bond runs from 1 to 10. Your fielded dog earns bond XP from every league and ranked match, plus one daily treat, and its role boost and team power grow as bond rises. Kennel upgrades and your clan's K9 Handlers research speed it up. At bond 10 a dog becomes a Veteran.
The two signature K9s. Noriega is a black Labrador / Shar-Pei mix and a Guardian; Shade, the Grey Ghost, is a Weimaraner and a Tracker. Each has a 0.5% chance per Kennel Crate, and both grow with you: they arrive Legendary, become Godlike at bond 4, Ancient at bond 7 and Relic at bond 10. They are the only dogs that can reach Relic.
Never. When a round goes wrong, dogs return to their handler. If you would rather not see your dog on the match map, turn it off in Settings → General → K9 in matches.
Tap ATTACK and you face a real manager's saved defence near your rating; the match plays out instantly and you can watch it or skip to the result. Everyone starts at 1,000 Scrim Rating and climbs through nine divisions (Bronze, Silver, Gold, Platinum, Diamond, Legendary, Mythic, Glory and Immortal), each split into grades V to I. You get 15 rated attacks a day, and your own defence plays for you while you are offline.
Seasons last a calendar month. Play at least 5 rated matches and your final division pays a reward letter to your mailbox.
A real-time head-to-head against whoever is queuing, with a gem stake. With 50 gems on the line a win nets +40, a draw gives the stake back and a loss costs it. If nobody turns up within 60 seconds you can play a bot at half the stake.
Three times a day, for 30 minutes each time; the ⓘ on the boss screen shows the times in your local time, and the UP NEXT strip on HOME shows when the next one is due. The boss rotates between The Juggernaut, The Warden and The Hydra.
Everyone online hits the same boss with one shared health bar. You get 3 free attacks per boss, plus 1 more for watching an ad. Each time its health runs out a phase breaks and it comes back 50% stronger. When it leaves, every squad that attacked gets rewards by mail: gems for each phase broken, more for the top of the damage board, and gear mods for the damage rungs you reach. You need to be signed in to attack.
A SUPPLY DROP lands on HOME 4 hours after every World Boss, for 30 minutes. The event of the day runs twice, at 07:00 and 19:00 UTC: Monday is the Daily Gauntlet, Tuesday Bounty Hour, Wednesday Trivia Blitz, Thursday Rush Hour, Friday the Global Push and Saturday the K9 Trials. Tap UP NEXT on HOME to see the whole week in your local time, with whatever is on right now at the top under LIVE NOW, and tap any event to go straight to it.
Three cups, each a real tournament with its own trophy, in ACTIVITY. The STREET CUP (from Gold Nova) is an 8-team knockout: quarter-final, semi-final, final. The COUNTRY CUP (from Master Guardian) puts you in a group of 4 nations playing for your flag; the top 2 go through to the semi-final and final. The CHAMPIONS CUP (from Legendary Eagle) plays best-of-3 semi-finals and finals against elite clubs, and you can WATCH them.
Every round you win pays its rung of the prize ladder straight away; a knockout loss ends the run but you keep what you banked, and you can leave mid-cup and come back later. Before a cup round, a TEAM TALK (a short ad, instant with No Ads) gives your squad +10% power for that round, up to 3 per run. A cup's cooldown starts when the run ends. Wins fill the TROPHY CABINET on your profile and unlock the titles Street King, World Champion and Champion of Champions.
Sign up on the WEEKEND TOURNAMENT card in ACTIVITY between Friday 00:00 and Saturday 00:00 UTC, for a 50-gem entry. Up to 16 teams are seeded by power and the bracket plays itself through Saturday. Every entry fee goes into the prize pool, and the top four split it 50% / 25% / 15% / 10%.
A 16-team bracket against real managers that opens every Friday and plays out over the weekend. Bring a roster that can go the distance.
Manager → Purchases → Restore Purchases. Permanent items (No Ads, income boosts, VIP) restore free. Note: purchases are tied to your store account (Google/Apple), so you must be signed into the same store account that bought them.
No. Rewarded ads are always your choice: watch one for a bonus, or skip it. Since update 1.3.68 there are no full-screen ads between matches or after cups. A one-time No Ads purchase, or an active Field Kit subscription, removes every ad.
Field Kit is a monthly auto-renewing subscription (US $4.99/month, regional pricing applies): no ads, 100 crystals and 1 golden key every day, and a gold name frame. It is billed by Apple or Google Play, renews automatically unless you cancel at least 24 hours before the end of the month, and you can cancel any time in your App Store subscription settings or Google Play → Subscriptions. Deleting the app does not cancel it. Full terms: Subscriptions and, on iOS, Apple's standard Terms of Use (EULA).
Refunds are handled by the store you purchased from (Google Play / Apple App Store) under their policies. Purchased crystals/bars already spent may not be refundable.
Gift codes we publish (events, announcements, apologies). Redeem in Manager → Rewards. Codes can have use caps and expiries.
Automated profanity filtering plus human moderator review. Tap any message and choose REPORT to report it (COPY, TRANSLATE and REACT are in the same menu). Mutes and bans are at moderator discretion — keep it friendly. Chat is public; never share personal information.
While world chat is active, a question drops on the hour and half-hour. First correct answer within 2 minutes wins crystals (daily cap applies). A small typo, spaces and a plural -s are forgiven; numbers have to be exact. There's a trivia leaderboard on the Ranks screen.
Create a clan or join one with an invite code. Your [TAG] shows everywhere. Weekly war brackets match clans by total power, a weekly raid boss and a cooperative clan quest pay keys and gems, and leveling your clan grows the roster and pays every member an income bonus.
Members donate cash or gems to the RESEARCH tab, and leaders spend the pool on clan-wide techs: income, raid damage, training speed, extra member slots, K9 bond XP and more. Research takes time, and one more project can wait in the queue. Max six of the twelve base techs and Advanced Research opens eight late-game techs; the line under its header shows how many your clan has maxed. Research Ops let the leader and vice leaders spend research points on a 24-hour Clan Op, turn banked points into war points (the War Fund), or rush the project in the lab.
A clan can have up to 2 vice leaders, or 3 once it has finished the Expansion research (an Expert Research capstone), and only the leader appoints them. A vice leader can do everything the leader can except disband the clan, hand over leadership, appoint or remove vice leaders, remove the leader or another vice leader, and rename or re-tag the clan. If the leader leaves, leadership passes to the longest-serving vice leader first. (The leader's MAKE VICE LEADER button needs app version 1.3.50 or later.)
The clan doesn't get stuck. After 7 days away, leadership passes to the most active vice leader, officer or member, and the most active officer (or, with no active officer, the most active member) is made vice leader. The old leader stays on as an officer and can be handed the clan back.
The RANKINGS tab on your clan page shows raid damage, research donations, war contribution and power. Every Monday at 00:00 UTC the top 3 in research donations and the top 3 in war contribution each win hours of their own income plus gems, by mail. The clan needs at least 5 members, and a winner must have joined at least 3 days before the week ended.
Manager → Notifications (tap your avatar → SETTINGS) has a toggle for each type: daily check-in, clan war, storage full, war starting, season ending, account reminders, World Boss, K9 treats, clan calls, clan (invites and news), login rewards, revenge ready and crate guarantee. We send at most 2 a day and none between 22:00 and 08:00 your time. Two exceptions: a clan invite sent to you personally can be a third, and the clan war and season-end alerts go out at fixed times, which can land in those hours where you live (switch them off if you'd rather not get them).
We ship improvements constantly. Update from your store when you see the prompt — some online features require the current version. If the store hasn't offered the update yet, it rolls out within a few hours.
Open your mailbox (the envelope in the top bar), go to the SUPPORT tab and tap CONTACT SUPPORT (it is also under Manager → Support). Pick Bug report, say what you tapped and what happened, and you'll get our reply in the same SUPPORT tab. Screenshots help. EXFIL is in beta, so EXFIL bug reports are especially welcome here. You need to be signed in to send a ticket; otherwise email contact@chaoticgamestudios.com.